Sunday, October 30, 2016

Killing the Necromancer

10/30/2016

Attendance: Durendal, Azarra, Whitecat, Shorty

Whitecat is unconscious and his wolf attacks doing no damage. Azarra attacks and kills the werebear. Azarra continues to attack and slices through the hand with the sword of undoing. The hand vanishes!

As we continue to attack, the necromancer retreats behind numerous skeletons. Meanwhile, Durendal continues to use magic to keep the troll cowering in fear. The necromancer tries to take the troll back and is fighting Durendal over control of the troll. Durendal is attacked by skeletons and goes unconscious, thus losing control over the troll.

Whitecat is killed by three skeletons. We finally get through the skeletons and Azarra hits the necromancer and nearly slices him in half, killing him instantly. The skeletons collapse immediately. We carry Whitecat to the surface. Shorty finds a ring of climbing. The werebear has a large belt on him. Shorty picks up a bag he finds in the corner. We also find a fancy bow on the werewolfs. Shorty tries to keep an enchanted skeleton and troll, but Azarra kills them both.


We leave the underground and the city inhabitants heal us and take Whitecat’s body away to resurrect him. The mayor is very happy that we have killed the necromancer and gives us 15,000 gold. Durendal and Shorty begin to identify items. Shorty searches the bag and finds a ring of animal friendship and a cursed long sword and 325 gold. The long bow is a +2 to damage and +2 to hit, with an auto hit once per turn and keen (double the critical strike range). The large belt gives +4 strength.


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